Improving methodology of game technology in the teaching of lexical materials in English lessons

Authors

  • Gulhayo Mamatova Namangan State University

Keywords:

games, vocabulary mastery, effectiveness

Abstract

The fundamental issue is how to teach vocabulary as effectively as possible, since vocabulary became the most important factor in learning English. Vocabulary should not be learnt separately or by memorization without understanding. This aimed to explore the effectiveness of using game in instructional material and media development (IMALD) classroom. This study adopts a qualitative methodology. Vocabulary test and observation were also done to support this article.

References

Ayesha P, Muhammad Asif, & Sidra. 2016. Effectiveness of Language Games in Second Language Vocabullary Acquisition. Shaheel Benazir Bhutto University, Sheringal.

Asyiah, D. N. 2017. The Vocabullary Teaching and VocabullaryLearning : Perception, Strategies, and Influences on Students’ Vocabullary Mastery. Jurnal Lingua Scientia.

Dr. Amaal Al Masri& Mrs. Majeda Al Naja. 2014. The Effect of Using Word Games On Primary Stage Students Achievement in English Language Vocabullary in Jordan. American International Journal of Contemporary Research.

Eva Faliyanti,&EviPuspita Sari. 2018. The Influence of Using Hangaroo Game Towards Students’ Vocabullary Mastery. Intensive Journal : University of Metro.

Florence W. M Yip & Alvin C. M. Kwan. 2006. Online Vocabullary Games as A Tool For Teaching and Learning English Vocabullary.

Downloads

Published

2021-12-28

How to Cite

Mamatova, G. (2021). Improving methodology of game technology in the teaching of lexical materials in English lessons. Science and Education, 2(12), 571-573. Retrieved from https://openscience.uz/index.php/sciedu/article/view/2213